![]() ![]() The view normal for this orientation is x =. The Isometric option will change the view orientation to view the x, y plane looking down the z axis. The view normal for this orientation is x = 0, y = 0, z = -1. The Bottom option will change the view orientation to view the x, y plane looking down the z axis. The view normal for this orientation is x = 0, y = 1, z = 0. The Back option will change the view orientation to view the x, z plane looking down the y axis. The view normal for this orientation is x = -1, y = 0, z = 0. The Left Side option will change the view orientation to view the y, z plane looking down the x axis. The view normal for this orientation is x = 1, y = 0, z = 0. The Top option will change the view orientation to view the x, y plane looking down the z axis. The view normal for this orientation is x = 0, y = -1, z = 0. The Front option will change the view orientation to view the x, z plane looking down the y axis. The Right-Side option will change the view orientation to view the y, z plane looking down the x axis. TurboCAD Designer TurboCAD Deluxe & TurboCAD Pro For example, for a 6 m × 6 m (20 ft × 20 ft) room: 6 x 6 = 36 m.The View menu contains commands for changing and creating view orientations, zooming, and assigning OpenGL settings. ![]() Multiply the room’s length and width together.
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